Linux Game Cast's B-Reel features Quake2World
Linux Game Cast has put together a B-Reel of Quake2World deathmatch, presumably running the new GNU/Linux binary build.read more
View ArticleQuake II packages for Mac OSX and 64 bit GNU/Linux
Fans of classic Quake II may find our new packages for Mac OSX 10.6 and 64 bit GNU / Linux interesting! There is no compilation, Subversion checkouts, or anything else to fuss with. Just download,...
View ArticleQuake2World Development Environment 3.1 released!
I am pleased to announce that our Quake2World Development Environment version 3.1 for Windows is released. This is mainly a bugfix/update release.read more
View ArticleGPL Quake + Anticheat
Lately I've been reevaluating my stance on anticheat measures in GPL games -- specifically in Quake II and Quake2World. For years, I've advocated just playing with people you trust, on servers you...
View ArticleGithub and Jenkins
I'm happy to officially announce that Quake2World development has moved over to Github. Github brings more flexibility and less upkeep to our development effort, while at the same time increasing our...
View ArticleGtkRadiant 1.6.4 to officially support Mac & Quake2World
I'm very happy to share that GtkRadiant will support Quake2World and Quake II on 3 major platforms starting in version 1.6.4, which is already in testing.read more
View ArticleWindows Updater Issues - RESOLVED
It appears that, literally overnight, DynDNS decided to cancel my free-tier account which I've had since 2000. Apparently, they changed their SLA 30 days ago, requiring that all free-tier account...
View Article1.0 Release Roadmap
It's been 18 months since our BETA made an ironic splash on April 1st 2012. We figured it's time to communicate what our goals are for a 1.0 general release.read more
View ArticleQuake2World Winter 2015 (video)
As we enter our 8th year of development, Quake2World continues to evolve and improve. Here's a quick video showing off some of our new lighting and shadow effects, as well as a subset of the new level...
View ArticleQuetoo is now Quake2World is now Quetoo
In an effort to improve our own brand and not tread on id Software's Quake II trademark, our project is now known as Quetoo. Folks have often wondered why our project's IRC channel on Freenode is named...
View ArticleTeam Updates, Momentum Baby!
It's with great excitement and sincere gratitude that I share all of this news. 2016 has been an incredibly productive year for this decade-old project, and I couldn't be happier to still be working on...
View ArticleQuetoo is now on Steam Greenlight!
Once again, we couldn't be happier to bring you this exciting news! Our beloved Quake II homage, Quetoo, is now on Steam Greenlight!Go on and vote for it, you know you want to:Huge thanks go to the...
View ArticleQuetoo has been Greenlit on Steam!
The title of this blog post says it all—Quetoo has been Greenlit on Steam!Currently, we're still aiming for a release in late spring or early summer, but if you're itching to pwn some nubs, you can try...
View ArticleWhat platform would you run Quetoo on if it was on Steam?
GNU/Linux (Any distribution) OS X (Any version) Windows (Any version) SteamOS (Not Steam) Other (BSD etc.)
View ArticleGrunt No More and Time Travel
Having just ported his original Quake II map Grunt No More to Quetoo, I asked Panjoo how it felt to remake one of his own maps, versus the 8 Quake II deathmatch levels he has already remade. He...
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